Who is argenta dragon nest




















A leader of six heroes who beat Black Dragon Karas 50 years ago. One day he suddenly appeared and lead heroes to fight againest Black Dragon. He's a super talented sword master and also has a knowledge about crests and spells.

But heroes fell into mass confusion when his true nature was revealed at the end of Black dragon raid. He's from a low class noble but climbed up to the top knight only with his talents. Also lots of aristocats sponsored him because of his charming humanity and being a dragon slayer surely can be described as super luck. Official reported he died in Black Dragon raid.

A leader of mercenaries who participated in Black Dragon raid 50 years ago. He gathered scattered mecenaries and made a huge mercenary army camp that became a venturer's guild at present. He's bit hasty but a honest man. After the Black Dragon raid, no one knows his whereabouts. She participated the Black Dragon raid with battle sorceress of Fairy Star and fought as much as other heroes.

But now she's in her laboratory near Lotus Marsh and isolated herself from people. No one knows why she choose this fate. Royal messenger Elf archer from Anu Alendel. She contributed to establish diplomatic ties with Human to beat Black Dragon. She also participated in Black Dragon raid with her Silver light crescent moon archers. After she returned to her homeland, she became a "Narcelia", a queen of elves. Teram met Gerrant in Saints Heaven by chance. He deeply impressed by Gerrant and participated in Black Dragon raid with battle clerics of temple knights.

There, Gerrant discovered that Velskud has created a nest around his fortress, thwarting any attempt to rescue Rose.

Argenta then ordered the player to help her create the Ancient Celebrant's Rune to penetrate the nest. During their duel, the player and the royal army battled against Velskud's army while Argenta ran ahead to rescue Rose.

The rescue mission was a success and Velskud was severely injured and defeated, despite Gerrant losing his remaining functional eye. Gerrant then created his nest at the Saint's Haven castle's basement to protect Rose, much to the dismay of Argenta.

Argenta then left to meet Kasarana at Lotus Marsh. Argenta met with Kasarana and requested her to develop a medicine to heal Gerrant 's eyes. She had David deliver the medicine to him; however, Gerrant had been killed. Argenta reported to Kasarana that Gerrant had been killed. She also explained that the player had been poisoned by the black dragon's blood and that the black dragon's lustre pieces that were sealed by Gerrant had been released and were being sought after by the Descendants of the Chaos Dragon.

The player gave Argenta Gerrant's lustre. She then left for Tel Numara. Argenta later sent David to explain to the player that a person who has been contaminated by a dragon's blood and touched a dragon's lustre will turn into a monster. Dragon Nest Wiki Explore. Later, Arno meets Argenta and tells him about her plan to use a sealing stone that will harness the power of the Silver Dragon to completely seal the Monolith ,so that she won't disappear.

Since three days are needed to fuse the Silver Dragon Jewel with the Monolith, Arno will try to create the this sealing stone in only two.

Argenta however finds impossible that they can create something that can contain all her power in just two days, but he insists that the Ancients must take responsibility and pleads Argenta to let him try. Argenta agrees, despite still being on disbelief. The plan is successful, and Argenta is presented with a giant blue object in front of the Monolith that it's said to be the sealing stone she requested.

Amazed, Argenta asks how they could create such a thing in little time. Arno hesitates, but reveals that this stone possesses the power of all the Ancients combined as Arno killed them and fused their bodies with the stone. Shocked and saddened at the revelation, Argenta asks why he did such an idiotic thing but soon Arno disappears, leaving her daughter Gaharam behind who is in tears.

Gaharam explains that she was just delivering the last message from her father to Argenta, as he killed himself as well to give his power to the sealing stone, she also tells Argenta that she will live on as a prophet disguising herself as her father, as the human needs her.

Gaharam was given a talisman that has the power to link all the souls of the Ancients in the Monolith and in the sealing stone, making sure they can continue to keep it sealed, ans will pass this talisman to her children so they can continue her father's will. Gaharam screams at Argenta, asking if this is what she wants, and to please always remember how the Ancients sacrificed themselves to protect the world.

Argenta, saddened, says that her mission is to protect the lives on this world, not to see them sacrifice themselves. Argenta strongly opposed Geraint 's decision of working alongside other livings things as she mistrust them, specially humans. However, he disobeyed her and met up with Velskud and later arranged the meeting of all Six Heroes.

After the meeting, she found Geraint alone and reproached him for wanting to team up with humans and elves, saying that they both are enough to defeat the Dragon. He insist that without the help of everyone it will be impossible, but Argenta firmly believes that they are only going to be a burden. Geraint states that he is only trying to do his best and not do something he will regret, but Argenta storms away saying that he will regret it forever.

She had no interest in involving herself with the Six Heroes. As result, Argenta is unknown to most people, even the Six Heroes themselves as Velskud seemed to tend to forget her name, and Karacule appeared uncomfortable around her.

Thus the name "Six Heroes" instead of "Seven". Her participation in the Black Dragon Raid was also minimal, disappearing for a while in order to stop Elena and the Red Army that appeared at the same time the Heroes were heading to battle the Black Dragon, and re-appearing near the end to take the injured Geraint away after Velskud was taken away by Elena.

Once arriving a safe place, Argenta scolds Geraint and remarks that everyone else is weak and with the two of them was more than enough. Geraint sides with the army and blames themselves for not being sincere about being Dragons from the beginning. Velskud and Elena were never heard of for 50 years, and both Geraint and Argenta found themselves forced to hide for about the same time. Argenta used her powers during this time to guard the Monolith. Despite everything that happened, she seemed to be in good terms with Karacule and the elves.

Argenta first appeared in Forest Sanctuary in her pursuit of Velskud , right after he knocks down the Player and flees with Rose. She finds the fainted Player and inspects them, then decides to use some kind of healing magic in them and leaves. After the Player acquires Priest William 's pendant, Argenta can be found again at Sleeper's Temple and persuades the Player to go distract Velskud, setting them up as bait to catch him. The ambush is unfortunately successful, as the Player is again knocked down by Velskud but Argenta uses her chance to attack.

Ultimately, this diversion attack failed and Argenta is severely injured. The Player offers themselves to take Argenta to Calderock Village , but she refuses and tells the Player to go Saint Haven and find Geraint , inform him what happened and request help. She explains that Geraint is busy investigating Black Mountain , and that she will head to Lotus Marsh as soon as she recovers. The Player comments that Geraint and Velskud seem to know each other well, and Argenta adds that they are bound by a bitter, unending fate.

Argenta names the Player her slave and orders them to go tell Deckard about what happened before heading to Saint Have. Argenta would then spend some time in Gray Ruins near Calderock Village resting and ordering the Player around, and at one point, the Player will be given the mark of slavery in the form of a spiked collar.

The jobs Argenta gives to the Player, which will be later refereed as "Training" by her, involved getting her books, food, and tweaking some traps at Church Ruins and Catacombs Hall. Meanwhile, Argenta takes advantage of Adventurer David as well, but this would not be revealed until the Player and David crosses paths. After the Player is soon forced to clear some misunderstandings with the folk from Calderock Village, he proves his worth to Argenta by saving David from an avoidable circumstance.

Argenta, as the Nautilus prepares its first trip to Saint Haven following its crash earlier, dissolves her "contract" with the Player and assigns David as her new slave.



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