Here are some pictures of it: So, what's the big deal? Why go to all this trouble? Growing plants on crop sticks is different from growing them in normal tilled farmland in a few ways: First and most important for beginners to know: plants on the crop sticks can be trampled very easily! Normal farmed plants die when you jump on them and are okay with walking.
Crops on sticks, however, may die from any touch, even "sneaking" with the shift key. Plants on crop sticks may drop multiple items. For example, a melon plant may drop whole melons, melon slices, melon seeds, and a special seed bag all at the same time when harvested! Even if you're not interested in advanced cross-breeding, simply using the crop sticks for regular food production can be much more plentiful than using regular tilled farmland.
Plants on crop sticks have stats associated with them. Each plant has a rating for Growth, Gain, and Resistance. Higher growth means the plant matures to harvest faster. Higher gain means the plant drops more things when harvested. Higher resistance means the plant resists nearby weeds better. There are other effects of these stats, but those are the basic things to know.
Did I say " weeds "? Weeds can be a blight on your crops if you're not careful. Weeds grow on unused crop sticks, and over time they may spread into and destroy neighboring plants. Weeds can be controlled my manually punching them off the crop sticks or avoided by simply not having any unused crops sticks around your plants. Plants on crop sticks can spread to neighboring crop sticks, and when they spread, the new plant may adopt the stats of its neighbors or breed into a totally different plant.
This is required for getting coffee beans and hops among others that don't exist naturally in the wild. Those are the basic things to know before getting started. Step 1: Prepare your materials! Before you can plant anything, you need to create a lot of crop sticks. Get some logs, break them into planks, break those into sticks, and craft crop sticks using this pattern: You'll also need to gather a bunch of plants.
You can plant onto the crop sticks roses, dandelions, pumpkin seeds, melon seeds, wheat seeds, and reeds. To plant roses and dandelions, you'll need four to put on a crop, but the others only need one. That's enough to get started, but to get the most out of your plants, you should also craft some fertilizer, hydration cells, weed-ex. Fertilizer and hydration cells help plants to grow and weed-ex help plants to resist neighboring weeds. These items are not required, but they may help the farming process.
I'll explain how to use them a bit later. Here are pictures of their recipes. To make fertilizer, craft bonemeal and scrap together. To make hydration cells, craft empty cells from tin, scoop up some water with them, and run them through an extractor twice to turn the water cell into a coolant cell and then into a hydration cell. To make weed-ex, craft redstone over grin powder macerated spider eyeball over an empty cell.
If you want to make these, you'll probably need to start hunting skeletons and spiders at night too. Step 2: Start planting! Pick an area to work in the greenhouse laboratory. I've roughly sectioned and color-coded plots of 3x3 areas. Please place a sign so people will know not to disturb your experiments. I've placed glass above the soil so you can't accidentally trample crops.
So, you should be able to safely jump over the crop-matrons in the center to get to the other sides. Once you've chosen an area to work, right-click to place some crop sticks in the tilled soil. If you wait around, you'll see dark squiggly vines start to grow on the crop sticks. These are weeds! Punch them once to kill them. Weeds look similar to young wheat or flower sprouts, but weeds are a darker green color. You'll come to recognize the difference over time.
If you want to breed new plants, you'll need to put crop sticks and plants on every other tilled block. In my case, I start by putting plants on the corners of the 3x3 squares, but you could put them on the midsections instead. That will set the stick in a crossways fashion to give the neighboring plants a way to spread. As plants grow to maturity, they can spread to an adjacent block if that block has the crossed crop sticks like this.
When they spread, they also have a chance to change stats or mutate into a different plant entirely. Step 3: Help the plants grow! Remember those fertilizer, hydration cells, and weed-ex items I described earlier? If you make some and want to help your plants, now's the time to use them. There are two ways to apply these items. Either you can hold an item in your hand and right-click on a crop to apply a dose, or you can put the item inside the crop-matron and let the crop-matron automatically apply the items.
The hydration cells and weed-ex have a meter that will deplete over use, and when empty the items vanish. There's no refilling them; so, you'll need plenty of tin to keep crafting the empty cells for them. The crop-matron isn't perfectly efficient about applying these products to your plants.
I think that it tends to waste the items, maybe over-applying them more than necessary. Applying these by hand may give you as good results with less waste. Also, remember that fertilizer, hydration cells, and weed-ex are totally optional. Your plants should grow fine without them, but using them may help your plants to grow faster. Although, overuse of weed-ex may hurt your plants' stats Step 4: Harvest!
Unless previously identified, Seed Bags will be known as Unknown Seeds Each seed bag has its unique seed and cannot be spawned. Each Unknown Seed can be analyzed by a Cropnalyzer up to four times. Each scan providing more information about the seed. More information on the Cropnalyzer. This method allows for easier collection of harvests, makes it much harder to accidentally trample Crops, and limits the damage that can be done by any one weed.
Weeds will eventually start to grow at your Crossing Station. They can stop growth of Plants and destroy them. Weeds can be stopped and prevented by the use of Weed-Ex although too much of it can also damage your Plants. Fertilizer is used to increase the speed of Growth since Plants won't be instantly grown by Bonemeal and can take quite a while to grow on their own. Weed-Ex is used to stop or prevent Weeds.
Hydration Cells are Coolant Cells which have been placed into an Extractor. They are used to hydrate Crops, however they will not work as a substitute for a water source. It will apply fertilizer, Weed-Ex and Hydration Cells when needed. Note: When it comes to special conditions for growth, ones listed as having none includes having no need for any light. Knowing this, it makes it much easier to cross-breed for other plants needing no light by growing them in darkness, which filters out plants which require light to grow.
Note: Stickreed looks identical to Reed in its first three stages of growth. When harvested on its third stage, it may drop Sugar Cane and seed bags, but no Sticky Resin.
Note: Nether Warts can also be planted directly into empty Crops, though its stats will all be 1. Note: Terra Warts can also be planted directly into empty Crops, though its stats will all be 1.
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